Under 10 Rules for the BJFL.
1. The playing field is divided into three
zones, the sizes of which shall be determined by the BJFL. All centre zone
players are to wear distinguishing apparel (bibs or armbands).
2. Both Clubs are to supply a central umpire
(boundaries not required), timekeeper and goal umpire.
3. A synthetic football to be used (Size 3).
4. Teams for BJFL under 10's are to be made up
of 16 players (including 4 interchange), maximum 4 players in each zone. All
players must play at least three-quarters (unless a player is injured).
5. Players must be rotated into another zone
on the ground at each quarter to allow them to play in a range of positions.
6. Playing time for Under 10's is a maximum of 4 x 10 minute quarters.
7. Play commences (and resumes after a goal)
with a ball up between any 2 centre players of equal size.
8. At ball ups, the competing players are not
to grab the ball, nor to take possession until it is touched by another player
(this is called the "full possession rule").
9. For the ball to be moved from the back zone
to the forward zone, a player must touch it in the centre zone.
10. Where a scrimmage occurs, the umpire is to
stop play, send players back to their positions and throw the ball up.
11. A ball kicked out of bounds results in a
free kick to the opposition (This is an opportunity to give a possession to a
player who has not had many possessions). If in doubt about who kicked it, or
if it goes out off hands or body, a ball up occurs 5 meters in from the
boundary line.
12. Tackling: Players cannot hold an opponent with their
hands, knock the ball out of an opponent's possession or push a player in the
side. A player who is in possession of the ball can be tagged by an opponent
(umpire to advise he must dispose of the ball) and once tagged the player must
dispose of the ball within 3 steps or 3 seconds or a free kick will be awarded.
13. Restrained side bumping only is allowed. Having been
bumped, the player must dispose of the ball within 3 steps or 3 seconds or a
free kick will be awarded. Players' safety
is paramount.
14. There is no barging (fending off or
chopping opponents) allowed. A free kick results.
15. No stealing or smothering is allowed.
16. Players are not to push an opponent who is
not in possession of the ball.
17. Any reasonable attempt to catch the ball
directly from a kick, irrespective of distance travelled, is rewarded as a
mark. Playing on is allowed.
18. Players are permitted to bounce the ball only once and then must dispose
of the ball. If a player is tagged after bouncing the ball, they will be penalized
for holding the ball.
19. Whilst a player in possession of the ball
is moving, the player must bounce the ball within 10 meters, irrespective of whether
the player is running in a straight line or otherwise. The player must then
dispose of the ball within another 10 meters. (i.e. may not bounce the ball a second time, nor play the ball to
themselves. e.g. handball in front and regain possession)
20. Players are not permitted to deliberately
kick the ball off the ground.
21. Players may be ordered off the ground at
the umpire's discretion. Bad language, poor sportsmanship and disputing
umpiring decisions is unacceptable
and should be actively discouraged.
22. The umpire should ensure that players stay
within their zones to avoid congestion and to teach players to play a set
position. Players who participate in play outside their zone will be penalized.
23. A coach or runner is allowed on the ground
to teach and ensure players are aware of positional play. Only one
representative of each team can be on the oval at any one time.
24. No premiership points, no finals, no match
results but best contributors (maximum of 4) may be listed in the newspaper.
25. Other rules and laws apply as per AFL Laws
of football and VCFL Rules.
26. Equal numbers of players on the ground at
the start of the match (teams may lend players for the day if required).
Last Modified on 26/04/2009 16:58