Cowles Miniball Draws - Term Four 2017
We’ve split teams into Four Pools to try and give each team competitive games each week, with all teams playing once each week.
Dates of Play (remember – no game November 30!):
1) 2 November |
2) 9 November |
3) 16 November |
|
4) 23 November |
5) 7 December |
6) 14 December |
|
A Grade |
Tall Blacks and Tall Ferns Pool |
Breakers and Sirens |
Rams and Wildcats Pool |
Marshland Makos |
Banks Avenue Lakers |
Banks Avenue Magic |
Bromley Bears |
Queenspark Gold |
Bromley Breakers |
Bromley Bulls |
Marshland Magic |
Te Pā Shooters |
St. Anne’s Saints |
Queenspark Blue |
Queenspark Sharks |
Waitākiri Lakers |
Te Pā Blues |
Waitākiri Bulls |
Queenspark Shooters |
|
Waitākiri Breakers |
|
Te Pā Girls |
|
Waitākiri Rams |
|
Waitākiri Celtics |
|
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Format: Double round robin. |
Format: Round Robin (five weeks), then Finals day (all teams play) |
Format: Double round robin. |
Format: Round Robin (five weeks), then Finals day (all teams play) |
Please see the following page for the initial draw or go online to our website and navigate to the following:
www.canterburybasketball.co.nz
go to “Draws/Results” on the navigation bar
Then go to the Thursday competitions and select “Cowles Miniball – Draws”
Thursday, 14 Dec 2017
Date/Time |
Cowles 1 |
Cowles 2 |
3:30 PM |
Cowles MB TB/TF Final Waitakiri Breakers |
Cowles MB R/W 3rd Waitakiri Celtics Miniball |
4:00 PM |
Cowles MB B/S (winner = first) Bromley Bulls Miniball |
Cowles MB B/S Banks Ave Magic Miniball |
4:30 PM |
Cowles MB TB/TF 3rd Bromley Breakers Miniball |
Cowles MB R/W 5th Marshland Magic Miniball |
5:00 PM |
Cowles MB A (winner = first) Queenspark Gold Miniball |
Cowles MB A Waitakiri Lakers Miniball |
5:30 PM |
Cowles MB R/W Final Queenspark Shooters Miniball |
Cowles MB TB/TF 5th St. Anne's Saints Miniball |
Miniball Rules/Notes
- Games will consist of two 13 minute halves, and will start on each half hour
- Hoops are lowered to a height of approximately 2.5m
- A size 5 basketball will be used
- The free throw line is closer to the hoop than in a standard game
- Four Dribble Rule Players are allowed a maximum of four bounces of the ball when dribbling at any one time, before having to pass it to a team mate
- Wristband Rule Players must guard players with the same coloured wristband as them.
- Retreat Rule Players must retreat to touch halfway when: They lose clear possession in the attacking half; or their team scores a basket (this promotes transition from offence to defense and creates space for dribbling and passing to develop)
- Fouls Each player has a maximum of four fouls for the game. (This promotes the concept of non-physical play and ultimately leads to better defence)
- Each team is to wear a consistent uniform, preferably numbered (though we can supply numbered bibs if needed)
- No timeouts permitted
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