Rules and Regulations
10th Australian Masters Games Cricket, Super 8s Series
Age: Minimum age of 30
Categories: Male and Female Competition
RULES:
MCC Laws of cricket(as amended) shall apply except as follows:
1 MATCHES
1.1 Each game shall be played between two teams of eight (8) players. A match consists of a maximum of 14 six ball overs bowled by each side. A team shall not be permitted to declare its innings closed.
1.2 The Masters Games Super 8s Series games consist of only one innings per team.
2 LENGTH OF INNINGS
2.1 The maximum time allowed for the length of an innings shall be 55 minutes.
2.2 An interval of 10 minutes shall be allowed between innings.
2.3 Should the bowling team not complete the quota of overs within the time as set in Clause 2.1, 10 runs shall be added to the score of the batting team for each over in the quota that they have failed to complete. In all cases, the full quota of overs shall still be completed.
3 NUMBER OF PLAYERS PER TEAM
3.1 Only 8 players are permitted to play in each game. The 8 players nominated to play in the game must be written in the score book before the commencement of the game.
3.2 A squad of players may be nominated to play in the tournament, (no maximum but recommended that 12 is an ideal squad).
4 PLAYER ELIGIBILITY
4.1 To be eligible for the Masters Games Super 8s Series, players must be:
Minimum of 30 years of age.
5 BOWLING
5.1 Each member of the fielding team shall bowl under the following allocation, with exception of the wicketkeeper:
Two bowlers may bowl a maximum of 3 overs.
Three bowlers may bowl a maximum of 2 overs.
Two bowlers may bowl a maximum of 1 over.
If innings is reduced to a maximum of 10 overs, no player may bowl more than 2 overs.
5.2 The wicketkeeper must be nominated before the start of the match, and under no circumstances shall the wicketkeeper be allowed to bowl. During play the wicketkeeper must wear wicket keeping gloves and must stand in a normal wicket keeping position at the instant of delivery otherwise a no-ball shall be called.
5.3 A different wicket keeper may be nominated for each game but cannot be changed during the course of the game (except as provided for in Clause 1.12)
5.4 Underarm bowling is prohibited
5.5 Bowler run-ups are limited to a maximum of 10 metres
5.6 An over can consist of a maximum of 8 balls, except in the final over of the innings where there must be six legal balls completed.
6 EXTRAS
6.1 A Wide shall be counted as two extras to the batting team and an extra ball shall be bowled, except as provided in Clause 4.6. Umpires are instructed to apply a very strict and consistent interpretation in regards to this law in order to prevent negative bowling wide of the wicket.
6.2 A No-ball shall count as two extras to the batting team and an extra ball shall be bowled, except as provided in Clause 4.6. Any runs scored from a No-ball(off the bat,byes or leg byes) will be credited in addition to the extras for the No-ball.
6.3 Any ball, which after bouncing, passes the batsman above the shoulder height in his/her normal batting stance or would have passed him/her above shoulder height if it strikes the batsmans body or bat shall be called a No-ball.
6.4 Any ball, which having not bounced after leaving the bowler hand passes above waist height, or would have passed above waist height if it strikes the batsmans body or bat shall be called a No-ball.
6.5 If at the position of delivery the wicketkeeper standing in normal wicketkeeping position is more than 20 metres away from the stumps at the strikers end, the square leg umpire shall call No-ball.
7 BATTING
7.1 A batsman must retire not out upon reaching a personal score of 50 runs, but may not retire before reaching 50 runs(except for injury). The batsman nay complete all his runs possible off the stroke, which takes him/her to 50 runs and the full score shall count.(eg 53 runs etc)
7.2 If one of the last pair of batsman is out before the completion of the 14 overs, the retired batsmen may return to the crease in order of retirement.
7.3 If seven wickets fall(not including batsmen retired under Clause 6.2) before 14 overs are completed the last remaining batsman shall bat on with the seventh out batsman. The last remaining batsman must always take strike and must therefore return to the strikers end after scoring. The last remaining batsman shall be declared out if his/her partner is run out. The innings shall be completed at the fall of the eighth wicket.
7.4 If a batsman becomes ill or is injured during the course of a game, a runner will be permitted, subject to the umpires approval. The runner shall be a member of the batting team and where possible will have already batted. The replacement must come from within the nominated eight players for that particular game.
8 BOUNDARIES
8.1 Boundary fours are to be scored as normal, however, if the ball passes over the boundary line on the full, eight(8) runs will be scored.
8.2 The umpire signals an eight by raising both arms above the head(like a six) and crossing them over(an)
9 FIELDING RESTRICTIONS
9.1 No fielder is permitted within a 10 metre radius of the batter, excluding the arc from wicketkeeper to point.
9.2 For the duration of the innings a maximum of 4 players may field within 20 metres of the boundary line.
9.3 The umpire shall have the final say on all fielding restriction decisions.
9.4 In the event of an infringement, the square leg umpire shall call and signal No-ball.
9.5 If a fielder becomes injured or ill during the course of a game, a substitute fielder will be permitted, subject to the umpires approval. The substitute fielder will not be able to bat or bowl.
10 CRICKET BALL USED
10.1 All Cricket Balls will be supplied for the Masters Games Super 8s Series, each team will be allocated with one new ball per day. At the completion of each day all balls must be returned to the Ground Manager.
10.2 The ball used in all matches will be Regulation weight of 156grams.
11 INTERRUPTED MATCHES
11.1 Under all circumstances dealing with delays or interruptions to the innings of both teams the Competition Coordinator shall adjudicate on the length of innings, target scores, overs to be bowled by individual bowlers and fielding restrictions.
11.2 Under all circumstances, the fielding restrictions of the innings of the team batting second shall be the same as the team batting first.
11.3 The team batting second shall not be for a greater number of overs than the first team unless the latter has been all out in less than the maximum number of overs.
11.4 If the seventh over of the batting teams innings has not commenced during the allotted innings time of 55 minutes, the match will be deemed 'No Result
12 CALCULATION OF THE TARGET SCORE
12.1 Where the number of overs in the innings of the team batting second has to be revised, the target score shall be calculated as follows-:
From the table of runs scored in each over by the team batting first, the scorers shall calculate the total number of runs scored by the team from the equivalent number of highest scoring overs;
This total is then discounted at a rate of 0.5% per over lost.
The target score is the discounted total runs(ignore fractions), plus one run, plus average age of 1st batting team minus average age of 2nd batting team.
Example
Assume:
10 overs to be faced by 2nd batting team
10 highest scoring overs of 1st batting team = 70
Avge age 1st batting team= 48 and 2nd batting team = 40
70 - 2%(ie 4 x 0.5%) therefore 70 - 1.4 runs = 68.6
68 + 1 = 69 + 48 = 117 - 40 = 77
Target Score = 77
13 MATCH RESULTS
In order to rank teams in terms of age and also to even out the competition, each team will have an average age figure which will be used to calculate their score in each match.
13.1 The Average Age will be calculated for each match that the team competes in. This figure will be calculated and registered on the official competition scoring sheet before the commencement of each match.
13.2 The Average Age will be added to each teams score at the completion of their innings. (eg where a team scores 100 and their Average Age is 42, their completed score will be 142)
13.3 A game shall be won by the team having the highest completed score at the end of the game. The game concludes when the target is reached, or when the nominated number of overs is completed, or when the team batting second is completed within the nominated number of overs.
13 MATCH RESULTS(cont)
13.4 A result can only be achieved if both teams have had the opportunity to bat for at least 7 overs, unless the team batting second scores enough runs to win in less than 7 overs.
13.5 In matches where both teams have had the opportunity to bat the allocated number of overs, the team scoring the higher number of runs shall be the winner. If the scores are equal, the result shall be a tie and both teams shall be awarded the allocated number of match points, plus their performance points.
14 POINT SCORING SYSTEM
Each team will be awarded both match and performance points in each of their preliminary round matches. Final places will be allocated in order of the teams position on the Points Table at the completion of the preliminary round.
14.1 Preliminary Rounds Point Allocations
CLASSIFICATION POINTS
Match Win 5
Match Loss 2
Match Tie 3
No Result 1
Run .01
Wicket .10
14.2 Points Example
Team 1 4/90 (Age 36) Total 4/126
Team 2 3/75 (Age 48) Total 3/123
POINTS TEAM 1 TEAM 2
Win 5
Loss 2
Runs 1.26 1.23
Wickets .3 .4
Total 6.56 3.63
15 SCORING RETURNS.
15.1 The official score sheets for each game needs to be returned to the Ground Manager at the completion of each match. All score sheets and point allocations need to be fully completed, signed off by the captain of each team and forwarded to the Ground Manager.
15.2 Each team is responsible for scoring their game, with each team completing the Scoring Return together and in consultation. Two completed score sheets must be returned to the Ground Manager for each match.
CODE OF CONDUCT
* Play by the rules of the competition.
* Accept the decision of the Umpires and Referee whether you agree with it or not.
* All officials are volunteering their time to the 10th Australian Masters Games. Please ensure they are respected accordingly.
* Verbal abuse of Officials and other participants is unacceptable.
* All talk must stop when the bowler reaches the top of his bowling mark.
* Treat all other participants and officials as you expect to be treated yourself.
* Bad language is not permitted.
* Batsmen dismissed are not to be given a "send off" by the fielding team.
* All teams should not only play within the rules of the competition but also within the `Spirit of Cricket
THIS IS AN AUSTRALIAN MASTERS GAME EVENT, PLAY TO WIN
BUT IMPORTANTLY REMEMBER WHAT THE GAMES ARE FAMOUS FOR AND WHY YOU ARE COMPETING-:
FUN COMPETITION AND ENJOYING COMPANY OF EVERYONE INVOLVED.